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The Esports Awards is an annual awards ceremony dedicated to celebrating and honouring the achievements across the esports industry, with categories devoted to the community, creative, industry, on-air and professional competitive scene. The Esports Awards is the only awards ceremony in the gaming industry that focuses solely on celebrating success in the esports scene. Pre-shows for the awards are also streamed periodically throughout the year, announcing when voting is open and who the nominees are. Play of the Month runs all year round, with short-listed nominees for the Play of the Year award then presented at the ceremony. Created in and was initially named the Esports Industry Awards. The award show was the only gaming award ceremony that focused specifically on the achievements of esports scene, with the Game Awards only having a few categories devoted to esports. The name change was carried out to encapsulate the esports community and industry under one brand name. The change in brand name was to recognise that the Esports Awards is an award ceremony dedicated to represent the entire esports environment. Throughout the The ceremony was held at the Esports Stadium in Arlington, Texas 2. When the nominees are announced as being open by the Esports Awards, nominees are submitted by the public. Once all the finalists are announced, the public then vote on their front runners for each category based on the nominees achievements over the past year. The Esports Awards process partly includes community votes alongside the votes from the Esports Awards panel. Votes are submitted via the Esports Awards website. After the public votes have been accounted for, the Esports Awards panel vote on their choices for each category, adding their vote to the publics and ultimately deciding the winner. The winners are announced at the Esports Awards ceremony. The Panel is made up of around 20 individuals spanning all corners of esports. In the case of completely community voted awards the Esports Committee close voting and sign these winners. Any individual is able to apply to become a member of the panel. Thhis is a dedicated area on the Esports Awards website which catalogues the winners for the previous years awards ceremonies, dating back to the inaugural year. The Hall of Fame has bios for each of the winners, describing the achievements over the 12 month period for each individual or group. This tab within the website allows easy access to previous winners and an understanding of the gaming climate of that year. The Hall of Fame aims to be an area where every year the Esports Awards recognises excellence, creates a legacy and honours the industry. There are the three core values that the Esports Awards aims to fulfil with their awards ceremonies. The three pillars are recognising excellence in esports, creating a legacy and honouring the industry. Recognising excellence ensures that success of players and organisations are appreciated and celebrate their achievements globally. Creating a Legacy focuses on documenting players and organisations success over the year ensuring their achievements are recognised in future years. Honouring the Industry refers to ensuring that the behind the scenes work for every esports event is recognised and celebrated. These core values are pinnacle for structuring the Esports Awards. A monthly event presented by the Esports Awards. The event showcases some of the best plays from the professional scene of esports. The videos are brought out monthly showing plays from professional players in recent esports events or tournaments. Video clips can be sent via Twitter or email by the fans. The plays are all chosen internally by the Esports Awards experts in their field. All the plays display moments in the match where the players show an impressive amount of skill in their given field. The public are then able to vote on their choice of best play of the month. All the winners over a 12 month period become nominees for the Play of the Year Award, with the winner being announced at the Esports Awards ceremony. There is also a wildcard category where runner-ups are given the chance to come back and be nominated for Play of the Year. The awards were held at the Brewery in Moorgate on the 21 November The show presented 18 awards in various categories of esports. The categories were chosen from across the whole esports scene, recognising players and industry brands alike. Held at the Brewery in Moorgate in London on the 13 November. Grouped into Group 1 more community based awards and Group 2 more pro based awards. The ceremony was held as the Brewery in Moorgate on the 12 November. There were 23 awards presented on the night. The awards for this year were split into two groups, group 1 contained all the awards dedicated to the industry such as Streaming Platform of the Year and Esports Publisher of the Year.